Skip to content

PCSX2

This guide provides basic adjustments for ReShade and its use in PCSX2: Emulator.

Introduction to PCSX2 Settings

We will be using the DX11 API for this guide due to its compatibility with other add-ons.

Display Settings

To access the display settings, navigate to the menu shown below.

  1. Fullscreen Mode & Aspect Ratio: Set the aspect ratio to "Fit to Window" as shown below.

    This is necessary because the depth buffer is set to this internally.

  2. Anti-Blur: Enable this option to minimize distortions.

Rendering

We will be using the DX11 API for rendering. You can try different APIs as long as you can get a depth buffer output.

Rendering Options

To access the rendering settings, navigate to the menu shown below.

  1. Rendering: Set the rendering to "Direct3D 11" as shown below.

    This ensures compatibility with most of ReShade's add-ons.

  2. Internal Resolution: Set the internal resolution to "Native" for most cases.

    This also helps with ReShade's generic depth add-on.

Installing and Configuring ReShade

To use ReShade with PCSX2, follow these steps:

  1. Install ReShade under your current API setting. You can find the installation guide here.
  2. Turn off the emulator and install ReShade.
  3. Start your game and go into the ReShade menu.
  4. Check the depth buffer in the add-ons tab.

Additional Information

Make sure to complete any additional setup, such as configuring games and BIOS, on your end.

Conclusion

This guide provides a good starting point for using ReShade with PCSX2. However, note that the optimal settings may vary depending on the game.