PCSX2
This guide provides basic adjustments for ReShade and its use in PCSX2: Emulator.
Introduction to PCSX2 Settings
We will be using the DX11 API for this guide due to its compatibility with other add-ons.
Display Settings
To access the display settings, navigate to the menu shown below.
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Fullscreen Mode & Aspect Ratio: Set the aspect ratio to "Fit to Window" as shown below.
This is necessary because the depth buffer is set to this internally.
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Anti-Blur: Enable this option to minimize distortions.
Rendering
We will be using the DX11 API for rendering. You can try different APIs as long as you can get a depth buffer output.
Rendering Options
To access the rendering settings, navigate to the menu shown below.
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Rendering: Set the rendering to "Direct3D 11" as shown below.
This ensures compatibility with most of ReShade's add-ons.
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Internal Resolution: Set the internal resolution to "Native" for most cases.
This also helps with ReShade's generic depth add-on.
Installing and Configuring ReShade
To use ReShade with PCSX2, follow these steps:
- Install ReShade under your current API setting. You can find the installation guide here.
- Turn off the emulator and install ReShade.
- Start your game and go into the ReShade menu.
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Check the depth buffer in the add-ons tab.
Additional Information
Make sure to complete any additional setup, such as configuring games and BIOS, on your end.
Conclusion
This guide provides a good starting point for using ReShade with PCSX2. However, note that the optimal settings may vary depending on the game.