ReShade General¶
This section provides comprehensive guides and information related to ReShade, a powerful post-processing injector for games. It covers various aspects, from optimizing game performance and visuals to troubleshooting common issues.
Key topics include:
ReShade Versions: Guidance on selecting the appropriate ReShade version for online or offline play, including how to find older or game-specific versions.
DXVK with ReShade: Instructions on installing DXVK to improve game performance and compatibility by translating DirectX to Vulkan, and then integrating ReShade for enhanced visual effects.
Disabling DLSS Frame Generation: Methods to globally or game-specifically disable DLSS Frame Generation to prevent crashes, particularly for Nvidia users.
Disabling Post Effects on Unreal Engine: Tutorials on how to remove or turn off post-processing effects like motion blur, depth of field, and chromatic aberration in Unreal Engine 4 and 5 games for better performance and cleaner visuals.
Large Address Aware (4G Patch): Explanation and application of the LAA patch, enabling older 32-bit DirectX 9.0 games to utilize up to 4GB of memory, which is vital for ReShade’s proper functioning.
Game Windows DPI Settings: Solutions for Windows DPI scaling issues that cause blurry text, images, and poor performance in games and applications, including ReShade and Depth3D.